Russian coders present the first hacks for OverWatch
Blizzards first shooter Overwatch is available in the closed beta test for several weeks, but in some testers slowly comes to resentment. Many players want a progress system in which they can observe tangible benefits for characters. While such a system is considered quasi confirmed (as rewards in the form of Spraylogos have already read), broke it over a game mode so far evaluated the head.
Now, Jeff Kaplan, the game director, asked for the floor and replied to the question of a ranked game mode.
“We look forward to Counting games. If does not manage this feature at launch, it will be one to which we focus after the launch. ”
Thus therefore it is confirmed that Overwatch gets a = rated game mode with leaderboards – anything else would have been unacceptable for eSports fans also. For many in the scene Overwatch counts as “the next big thing” in the field of eSports. However imposes itself with the absence of such features also suspected that Overwatch will eventually appear incomplete and the developers already run out of time.
Last weekend, the first major “Beta Weekend” of MOBA-Shooters Overwatch was held, and the participants took advantage of the small window of time very intense.
We were able to watch some of this hacks in action and can confirm their legitimacy
As has now announced the official forum Jeff Kaplan from Blizzard Entertainment, it brought the weekend added up to a playing time of 129 years, the testers. These are converted 1,130,040 hours – a very significant number.
However, neither Kaplan nor other employees of Blizzard Entertainment have not given how many players have participated in the beta weekends from Overwatch. Thus, it is not clear how many hours each participant has played an average.
Some time ago it was announced that, statistically speaking, a team with Symmetra has very high chances to win. If you know what to do, Symmetra can be a great asset to the team. Likewise, the rather simple play of Soldier: 76 for the weekend newcomers an advantage, which could have led to his place in the attacking forces. Why D.Va and Torbjörn were able to score in the other two categories … ideas on your part?
Just over 8 minutes of playing time per match coincides roughly with my experiences. About 350,000 Played matches can be seen.
Would Interssant yet to know if these data apply worldwide or just for the US server, how many players have done over the weekend to the many matches and as the ratio of the Siege of attack and defense was.